Arduino Uno For Mac



Uno

  1. Arduino Uno For Mac Catalina
  2. Arduino Uno Max Serial Port
  3. Arduino Uno Macbook

Learn the basics of programming, coding and electronics, including current, voltage and digital logic. No prior knowledge or experience is necessary as the kit guides you through step by step.

You’ll get all the hardware and software you need for one person, making it ideal to use for remote teaching, homeschooling, and for self-learning. There are step-by-step lessons, exercises, and for a complete and in-depth experience, there’s also extra content, including invention spotlights, concepts, and interesting facts about electronics, technology, and programming.

The Arduino Uno needs a power source in order for it to operate and can be powered in a variety of ways. You can do what most people do and connect the board directly to your computer via a USB cable. When the Arduino Software (IDE) is properly installed you can go back to the Getting Started Home and choose your board from the list on the right of the page. Last revision 2016/08/09 by SM. The text of the Arduino getting started guide is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the guide are. How to install Driver for Arduino in Mac OS. Download Driver for MAC and right version for your PC. Open the file folder you just downloaded and double click the FTDIUSBSerialDriverv2218.dmg and press continue. ← How to install Arduino Driver for UNO R3.

Arduino boards such as the Uno, MEGA2560 and Due all have a serial port that connects to the USB device port on the board. This port allows sketches to be loaded to the board using a USB cable. Code in a sketch can use the same USB / serial port to communicate with the PC by using the Arduino IDE Serial Monitor window, or a Processing. Once you have the basics, you can now complete your first sketch. In front of you now should be an Arduino Uno R3, a USB cable, and a computer running your choice of operating system (Windows, Mac OS, or Linux). Find the Blink Sketch To make sure that the Arduino software is talking to the hardware, you upload a sketch.

Lessons and projects can be paced according to individual abilities, allowing them to learn from home at their own level. The kit can also be integrated into different subjects such as physics, chemistry, and even history. In fact, there’s enough content for an entire semester.

How educators can use the kit for remote teaching
Mac

The online platform contains all the content you need to teach remotely: exclusive learning guidance content, tips for remote learning, nine 90-minute lessons, and two open-ended projects. Each lesson builds off the previous one, providing a further opportunity to apply the skills and concepts students have already learned. They also get a logbook to complete as they work through the lessons.

The beginning of each lesson provides an overview, estimated completion times, and learning objectives. Throughout each lesson, there are tips and information that will help to make the learning experience easier. Key answers and extension ideas are also provided.

How the kit helps parents homeschool their children

This is your hands-on, step-by-step remote learning starter kit that will help your child learn the basics of programming, coding, and electronics at home. As a parent, you don’t need any prior knowledge or experience as you are guided through step-by-step. The kit is linked directly into the curriculum so you can be confident that your children are learning what they should be. The kit additionally provides an opportunity for them to become confident in programming and electronics. You’ll also be helping them to acquire vital skills like critical thinking and problem-solving.

Self-learning with the Arduino Student Kit

Students can use this kit to introduce themselves to the basics of electronics, programming, and coding. As all the lessons follow step-by-step instructions, it’s straightforward for them to work their way through and learn on their own. The students can work at their own pace, have fun with all the real-world projects, and increase their confidence as they go. They don’t require any previous knowledge as everything is clearly explained, coding is pre-written, and there’s a vocabulary of concepts to refer to.

The Arduino Student kit comes with several parts and components that will be used to build circuits while completing the lessons and projects throughout the course. Here is a brief description of what is included in the kit:

  • Access code to exclusive online content including learning guidance notes, step-by-step lessons and extra materials such as resources, invention spotlights and a digital logbook with solutions.
  • 1 Arduino Uno
  • 1 USB cable
  • 1 Board mounting base
  • 70 Solid core jumper wires
  • 1 Multimeter
  • 1 9V battery snap
  • 1 9V battery
  • 20 LEDs (5 red, 5 green, 5 yellow & 5 blue )
  • 5 Resistors 560 Ω
  • 5 Resistors 220 Ω
  • 1 Breadboard 400 points
  • 1 Resistor 1kΩ
  • 1 Resistor 10kΩ
  • 1 Small Servo motor
  • 2 Potentiometers 10kΩ
  • 2 Knob potentiometers
  • 2 Capacitors 100uF Solid core jumper wires
  • 5 Pushbuttons
  • 1 Phototransistor
  • 2 Resistors 4.7kΩ
  • 1 Jumper wire black
  • 1 Jumper wire red
  • 1 Temperature sensor
  • 1 Piezo
  • 1 Jumper wire female to male red
  • 1 Jumper wire female to male black
  • 3 Nuts and Bolts
ONLINE CONTENT
  • All the lessons are available online for parents, students and educators following in a linear way.
  • Access to an online platform which helps students take their first steps into the world of electronics and inventions
  • Specific online content for educators with learning guidance
  • Nine step-by-step lessons with up to 25 hours of learning time, covering:
    - Basic concepts of electricity
    - Safety in class
    - Schematics
    - Writing code
    - Controlling a circuit
    - Coding concepts
    - Controlling a servo motor
    - Producing sounds, tones, and music
    - Measuring the intensity of light
  • Two open-ended projects:
    -Design, build and program a climate-control system for greenhouse;
    -Build a holiday light circuit.
    -These projects don’t have a right or wrong answer - the solution to the project question is unique to each individual.
LOGBOOK
  • The logbook is a digital workbook that needs to be completed throughout the lessons.
  • A digital logbook that students can use to annotate their exercises, observations, and experiments. Educators, parents, and self-learners can also use the logbook to find solutions.
INVENTION SPOTLIGHT
  • Learn in the Invention Spotlight section about different inventions and facts behind the topics and lessons, giving a broader view and historical insight.
RESOURCES
  • Extra hints, such as after-class research, ideas to develop intecurricula studies, presentations and short information, that give a more comprehensive experience.
VOCABULARY
  • The lessons also come with words that might be unfamiliar. Do some of our suggested vocabulary activities for better understanding. These activities can be considered as in-class extension activities or as additional assignments to be completed on your own.
How is the Arduino Student Kit structured?

The Arduino Student Kit is divided into nine step-by-step lessons and two open-ended group projects. The kit contains boards, a collection of sensors and actuators, access to an online platform, with extra content including invention spotlights, concepts, and interesting facts about electronics, technology, and programming.

You’ll get all the hardware and software you need for one person, making it ideal to use for remote teaching, homeschooling, and for self-learning.

    How can the kit be used?

    The kit can be used by anyone who wants to learn the basics of Arduino electronics and programming and requires no prior knowledge or skills. The online content includes detailed step-by-step instructions, making this kit ideal for self-learning, homeschooling and remote teaching.

  • How educators can use the kit for remote teaching

    The online platform contains all the content you need to teach remotely: exclusive learning guidance content, tips for remote learning, nine 90-minute lessons, and two open-ended projects. The beginning of each lesson provides an overview, estimated completion times, and learning objectives. Throughout each lesson, there are tips and information that will help to make the learning experience easier. Key answers and extension ideas are also provided.

  • How the kit helps parents homeschool their children

    This is your hands-on, step-by-step remote learning starter kit that will help your child learn the basics of programming, coding, and electronics at home. As a parent, you don’t need any prior knowledge or experience as you are guided through step-by-step. The kit is linked directly into the curriculum so you can be confident that your children are learning what they should be.

  • Self-learning with the Arduino Student Kit

    Students can use this kit to teach themselves the basics of electronics, programming, and coding. As all the lessons follow step-by-step instructions, it’s easy for them to work their way through and learn on their own. They don’t need any previous knowledge as everything is clearly explained, coding is pre-written, and there’s a vocabulary of concepts to refer to.

    • What is the recommended age for this kit?

      This kit is intended for ages 11 to 14.

      What grade level are your materials appropriate for?

      The Arduino Student Kit follows the Common Standards Concepts and focuses on core concepts of coding and electronics. It is meant for middle school learning.

      What operating system is required?

      Windows 7 or higher, Linux, and Mac OS (including Catalina)

      What are the minimum requirements?

      USB port and Arduino IDE must be installed. Check here to make sure you have installed the most recent version: https://www.arduino.cc/en/main/software.

      How do I access the online content?

      Each kit comes with a unique activation code, displayed under the lid of the kit of the packaging, which has to be redeemed in order to access the online content.
      In order to access the online content for the first time, you will need to go to studentkit.arduino.cc, enter your activation code, select your role (educator or student), and create an account. After that, you can access the online content by logging in to studentkit.arduino.cc with your account.

      How many educators and students can be added to the platform?

      Each kit allows one user (educator or student) to access the online platform. When activating your kit, you will be asked to choose if you want to use it to teach or to learn, which will determine what kind of content you see on the platform.

      What is the difference between the open-ended projects and the exercises inside the lessons?

      The difference between the open-ended projects and the exercises inside the lessons is that the exercises are focused on making sure the concepts have been understood. They provide a hands-on way of learning.

      What's the difference between the Education Starter Kit and the Arduino Student Kit?

      The main differences between the Arduino Education Starter Kit and the Arduino Student kit are:

      - The Education Starter Kit has enough components and materials for eight students. It is designed for use in a classroom with educators and students. It comes with two logbooks; one for educators which contains solutions, and a student logbook which only includes the exercises. Classroom management is also included.
      - The Arduino Student Kit has all the components and materials that one user needs. It is designed for students learning from home or for self-learners. Educators and parents have all the content they need to support their students and children as they learn remotely. The Arduino student kit comes with one logbook which contains both the exercises and the solutions.

      Do you have any more questions about this product?

      If you have any more questions regarding the Arduino Student Kit, please contact us through this form: https://www.arduino.cc/education/contact-us

(Redirected from Arduino UNO)
Arduino UNO
DeveloperArduino
ManufacturerMany
TypeSingle-board microcontroller[1]
Retail availabilityhttps://store.arduino.cc/usa/
Operating systemNone
CPUMicrochipAVR (8-bit)
MemorySRAM
StorageFlash, EEPROM

The Arduino Uno is an open-sourcemicrocontroller board based on the MicrochipATmega328P microcontroller and developed by Arduino.cc.[2][3] The board is equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (shields) and other circuits.[1] The board has 14 digital I/O pins (six capable of PWM output), 6 analog I/O pins, and is programmable with the Arduino IDE (Integrated Development Environment), via a type B USB cable.[4] It can be powered by the USB cable or by an external 9-volt battery, though it accepts voltages between 7 and 20 volts. It is similar to the Arduino Nano and Leonardo.[5][6] The hardware reference design is distributed under a Creative Commons Attribution Share-Alike 2.5 license and is available on the Arduino website. Layout and production files for some versions of the hardware are also available.

Arduino Uno For Mac

The word 'uno' means 'one' in Italian and was chosen to mark the initial release of Arduino Software.[1] The Uno board is the first in a series of USB-based Arduino boards;[3] it and version 1.0 of the Arduino IDE were the reference versions of Arduino, which have now evolved to newer releases.[4] The ATmega328 on the board comes preprogrammed with a bootloader that allows uploading new code to it without the use of an external hardware programmer.[3]

While the Uno communicates using the original STK500 protocol,[1] it differs from all preceding boards in that it does not use the FTDI USB-to-serial driver chip. Instead, it uses the Atmega16U2 (Atmega8U2 up to version R2) programmed as a USB-to-serial converter.[7]

History[edit]

an early production board

The Arduino project started at the Interaction Design Institute Ivrea (IDII) in Ivrea, Italy. At that time, the students used a BASIC Stamp microcontroller, at a cost that was a considerable expense for many students. In 2003, Hernando Barragán created the development platform Wiring as a Master's thesis project at IDII, under the supervision of Massimo Banzi and Casey Reas, who are known for work on the Processing language. The project goal was to create simple, low-cost tools for creating digital projects by non-engineers. The Wiring platform consisted of a printed circuit board (PCB) with an ATmega168 microcontroller, an IDE based on Processing, and library functions to easily program the microcontroller.[8]In 2003, Massimo Banzi, with David Mellis, another IDII student, and David Cuartielles, added support for the cheaper ATmega8 microcontroller to Wiring. But instead of continuing the work on Wiring, they forked the project and renamed it Arduino. Early arduino boards used the FTDI USB-to-serial driver chip and an ATmega168.[8] The Uno differed from all preceding boards by featuring the ATmega328P microcontroller and an ATmega16U2 (Atmega8U2 up to version R2) programmed as a USB-to-serial converter.

Technical specifications[edit]

  • Microcontroller: MicrochipATmega328P[7]
  • Operating Voltage: 5 Volts
  • Input Voltage: 7 to 20 Volts
  • Digital I/O Pins: 14 (of which 6 can provide PWM output)
  • UART: 1
  • I2C: 1
  • SPPI: 1
  • Analog Input Pins: 6
  • DC Current per I/O Pin: 20 mA
  • DC Current for 3.3V Pin: 50 mA
  • Flash Memory: 32 KB of which 0.5 KB used by bootloader
  • SRAM: 2 KB
  • EEPROM: 1 KB
  • Clock Speed: 16 MHz
  • Length: 68.6 mm
  • Width: 53.4 mm
  • Weight: 25 g

Headers[edit]

Arduino UNO

General pin functions[edit]

  • LED: There is a built-in LED driven by digital pin 13. When the pin is high value, the LED is on, when the pin is low, it is off.
  • VIN: The input voltage to the Arduino/Genuino board when it is using an external power source (as opposed to 5 volts from the USB connection or other regulated power source). You can supply voltage through this pin, or, if supplying voltage via the power jack, access it through this pin.
  • 5V: This pin outputs a regulated 5V from the regulator on the board. The board can be supplied with power either from the DC power jack (7 - 20V), the USB connector (5V), or the VIN pin of the board (7-20V). Supplying voltage via the 5V or 3.3V pins bypasses the regulator, and can damage the board.
  • 3V3: A 3.3 volt supply generated by the on-board regulator. Maximum current draw is 50 mA.
  • GND: Ground pins.
  • IOREF: This pin on the Arduino/Genuino board provides the voltage reference with which the microcontroller operates. A properly configured shield can read the IOREF pin voltage and select the appropriate power source, or enable voltage translators on the outputs to work with the 5V or 3.3V.
  • Reset: Typically used to add a reset button to shields that block the one on the board.[7]

Special pin functions[edit]

Uno

Each of the 14 digital pins and 6 analog pins on the Uno can be used as an input or output, under software control (using pinMode(), digitalWrite(), and digitalRead() functions). They operate at 5 volts. Each pin can provide or receive 20 mA as the recommended operating condition and has an internal pull-up resistor (disconnected by default) of 20-50K ohm. A maximum of 40mA must not be exceeded on any I/O pin to avoid permanent damage to the microcontroller. The Uno has 6 analog inputs, labeled A0 through A5; each provides 10 bits of resolution (i.e. 1024 different values). By default, they measure from ground to 5 volts, though it is possible to change the upper end of the range using the AREF pin and the analogReference() function.[7]

In addition, some pins have specialized functions:

  • Serial / UART: pins 0 (RX) and 1 (TX). Used to receive (RX) and transmit (TX) TTL serial data. These pins are connected to the corresponding pins of the ATmega8U2 USB-to-TTL serial chip.
  • External interrupts: pins 2 and 3. These pins can be configured to trigger an interrupt on a low value, a rising or falling edge, or a change in value.
  • PWM (pulse-width modulation): pins 3, 5, 6, 9, 10, and 11. Can provide 8-bit PWM output with the analogWrite() function.
  • SPI (Serial Peripheral Interface): pins 10 (SS), 11 (MOSI), 12 (MISO), and 13 (SCK). These pins support SPI communication using the SPI library.
  • TWI (two-wire interface) / I²C: pin SDA (A4) and pin SCL (A5). Support TWI communication using the Wire library.
  • AREF (analog reference): Reference voltage for the analog inputs.[7]

Communication[edit]

The Arduino/Genuino Uno has a number of facilities for communicating with a computer, another Arduino/Genuino board, or other microcontrollers. The ATmega328 provides UART TTL (5V) serial communication, which is available on digital pins 0 (RX) and 1 (TX). An ATmega16U2 on the board channels this serial communication over USB and appears as a virtual com port to software on the computer. The 16U2 firmware uses the standard USB COM drivers, and no external driver is needed. However, on Windows, a .inf file is required. Arduino Software (IDE) includes a serial monitor which allows simple textual data to be sent to and from the board. The RX and TX LEDs on the board will flash when data is being transmitted via the USB-to-serial chip and USB connection to the computer (but not for serial communication on pins 0 and 1). A SoftwareSerial library allows serial communication on any of the Uno's digital pins.[7]

Automatic (software) reset[edit]

Arduino Uno For Mac

Rather than requiring a physical press of the reset button before an upload, the Arduino/Genuino Uno board is designed in a way that allows it to be reset by software running on a connected computer. One of the hardware flow control lines (DTR) of the ATmega8U2/16U2 is connected to the reset line of the ATmega328 via a 100 nanofarad capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the chip.[7]

This setup has other implications. When the Uno is connected to a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the Uno. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened.[7]

See also[edit]

References[edit]

Arduino Uno For Mac Catalina

  1. ^ abcd'Arduino UNO for beginners - Projects, Programming and Parts'. makerspaces.com. Retrieved 4 February 2018.
  2. ^http://medea.mah.se/2013/04/arduino-faq/
  3. ^ abc'What is Arduino?'. learn.sparkfun.com. Retrieved 4 February 2018.
  4. ^ ab'Introduction to Arduino'(PDF). priceton.edu. Archived from the original(PDF) on 3 April 2018. Retrieved 4 February 2018.
  5. ^'Arduino'. store.arduino.cc. Retrieved 10 March 2020.
  6. ^
  7. ^ abcdefghofficial website. Content was copied from this source, which is licensed under the Creative Commons Attribution-Share Alike 3.0 (Unported) (CC-BY-SA 3.0) license.
  8. ^ abHernando Barragán (2016-01-01). 'The Untold History of Arduino'. arduinohistory.github.io. Retrieved 2016-03-06.

Further reading[edit]

External links[edit]

Wikimedia Commons has media related to Arduino Uno.

Arduino Uno Max Serial Port

  • Arduino Uno official webpage
  • Arduino Uno Board and ATmega328 DIP Pinout Diagram
Mechanical
  • Dimensions, Hole Patterns, Header Locations and PCB Templates

Arduino Uno Macbook

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